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Epic RPG World Pack - Grass Land
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Devlog
Request - grass stairs
August 05, 2024
by
RafaelMatos
7
Hello! This is a quick update. I'm adding up and down orientations for the grass stairs. Also, expect the animations for the second enemy from Sea Adventures pack in a few days ^^...
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New Tiled sample map and improvements
November 21, 2023
by
RafaelMatos
6
#tiled
Hello my friends! I have finally finished these minor updates. If you don't know, I have been working on my assets to setup them for Unity, they are now in review and should take awhile to be released...
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Props as individual sprites and Tiled setup for props
September 22, 2023
by
RafaelMatos
5
#props, #tiled
Hello my friends This is the last pack to receive this update. I'll now get back to work on the latest pack, Grass Land 2.0. The second character will be out in a few days. After that, I'll start to w...
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Grass Land 2.0 is coming and a new minor update
May 17, 2023
by
RafaelMatos
9
Hello my friends! The Grass Land rework is coming in a few weeks. This rework is quite big with new assets too. I'm also updating this pack with the UI elements in a separated sprite for all of them...
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New tile guide!
June 17, 2022
by
RafaelMatos
2
Hello! I just wanted you to know that I'm updating all packs with this tile guide and a small 'read me' file explaining a bit what this is about. It'll certainly help you identify the tiles in case yo...
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Small update to improve autotile
April 14, 2022
by
RafaelMatos
2
Hello! This is just an update to fix a minor issue with the autotile! So I changed the 'Grass Land - cliff-grass_platform_rule.tmx' and the 'tileset-cliff' files. As always, thank you for your support...
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Ancient Ruins pack is coming!
March 13, 2022
by
RafaelMatos
5
This is a quick update to post some rough mock ups, just to give you some sneak peak. The Ancient Ruins pack will be big and It's being hard to develop and I think people will enjoy this pack very muc...
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Added missing tiles
December 28, 2021
by
RafaelMatos
1
#auto-tile
Hi guys! This minor update is to just add some missing tiles for the cliff. The auto-tile should work 100% now. I also changed some tiled map editor files names to avoid getting confused about other f...
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Grass Land now supports auto-tile and is ready to use!
December 28, 2021
by
RafaelMatos
3
#auto-tile
Hello guys! As expected, here is the auto-tile update. Just like the Crypt Pack , everything is setup for you and ready to use. I also added missing tiles in order to have better auto-tiling results...
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Auto-tile support!
December 21, 2021
by
RafaelMatos
2
#auto-tile
Hello guys! I'm writing this announcement just to give you the news. All my asset packs will soon support auto-tiling using the Tiled Map Editor. Most of the tileset will have this feature already set...
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Quick note about fixes, next update and other packs
September 21, 2021
by
RafaelMatos
1
Hello guys! This is a quick update about the Grass Land and other packs. The version 1.3.1 was release because I spotted some mistakes I've made in some props, so all you need to do is download the ne...
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New animations, new enemy and UI elements
July 21, 2021
by
RafaelMatos
1
#Enemy, #Animations, #UI, #GUI, #HUD
Hello! Time for another update! This time I've finished the character animations and added a new enemy with all animations. Initially I would just introduce the enemy design and an Idle animation and...
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Blacksmith NPC, more animated props and terrains
July 08, 2021
by
RafaelMatos
1
#props, #npc, #character, #blacksmith, #Animation, #terrain
Hello guys! This new update comes with more props and a new NPC. ➥ New stone path with 3 different color scheme. As usual, corner tiles have 1 extra variation and full tiles 4 variations. ➥ New ha...
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Animated character, water tiles and trees
June 22, 2021
by
RafaelMatos
#Animation, #props, #character
Hello guys! This is a major update in which I include several animations to the pack. There are animated water tile, trees and a new character. ➥ For the animated water tiles they are provided in sp...
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