If you want to use animated tiles in godot, you need to modify them in krita or other image processing programs, otherwise you can only use 7 frames of animation tiles.
So can you also provide files for godot? Just change a line of 7 frames to a line of 8 frames(also 15 frames to 16 frames).
The files are working fine. Please, if you don't know Tiled, you can access my Discord to get help but to learn more about the software in general, I recommend their official Discord and their Documentation Here is a quick tip about automapping:
rules.txt must be placed in the same folder as the map file
you can have multiple rule.txt files. If you have a map in another folder, create a rule.txt in this folder as well
the rule.txt: to refer to rules in previous folders, use "..\" to jump to previous folder and then type the rest of the path. you can repeat this process to go further but I recommend to keep your folder structure simple and not too nested
automapping works per layer, so the name of the layer matters. Check the rules(.tsx files) to check the layer target
Greetings! Are you planning to make a walking or attacking animation for the merchant? (like baton swing) It would be really cool to be able to play with the merchant's character.
hi, I'd like to inquire about the licence. I purchased this on itch before, and recently I noticed the same package available on the Unity Asset Store. I was wondering if it's possible for me to obtain the Unity version for free, or would I need to make a separate purchase? (Although I've migrated some content to Unity, I believe the version migrated by yourself would provide better results and save time : )
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super cool! if you plan to add 4 direction animations to the character pack I'll be happy to buy it!
Hi, this asset is great! but using it in godot can be a bit of a problem, as the link below explains.
https://www.reddit.com/r/godot/comments/1cfwvtl/animated_tiles_when_misaligned/
If you want to use animated tiles in godot, you need to modify them in krita or other image processing programs, otherwise you can only use 7 frames of animation tiles.
So can you also provide files for godot? Just change a line of 7 frames to a line of 8 frames(also 15 frames to 16 frames).
Thanks!
Ohh this is really cool! Is there a transition from water to blood :?
Thanks! Not really but I can make a simple one. I'll add it to my TODO list
that would be great! Thanks :3
The files are working fine. Please, if you don't know Tiled, you can access my Discord to get help but to learn more about the software in general, I recommend their official Discord and their Documentation
Here is a quick tip about automapping:
do you have color pallete for asprite?
I don't work with predefined palettes. Sorry mate
Greetings! Are you planning to make a walking or attacking animation for the merchant? (like baton swing) It would be really cool to be able to play with the merchant's character.
Hello! I'm considering it for sure ^^
Hi, Is it possible to have A very small tileset for to see how it could fit in my game? 1 grass 1 water or something
Hey! Ancient ruins has a demo version ^^
Oh sorry :/ where can I see it in the page. I scroll couple of time but could not find it.
No problem ^^ Link: https://rafaelmatos.itch.io/epic-rpg-world-pack-free-demo-ancient-ruins-asset-ti...
Thank youuu
hi, I'd like to inquire about the licence. I purchased this on itch before, and recently I noticed the same package available on the Unity Asset Store. I was wondering if it's possible for me to obtain the Unity version for free, or would I need to make a separate purchase? (Although I've migrated some content to Unity, I believe the version migrated by yourself would provide better results and save time : )
Hello buddy!
I no longer have any Unity vouchers. They only allow 12 per year. I'm sorry mate =/
I think four direction characters are important. I really need it.