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Epic RPG World Pack - Sewers
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Devlog
Tiled Support update
October 25, 2023
by
RafaelMatos
8
#tiled
Hello! I realized Sewers didn't got the Tiled improvement update so here it is ^^ I also did a new sample map in Tiled. Quick note: In the next weeks I'll start to work on the next asset. edit: I also...
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Props as individual sprites and Tiled setup for props
September 20, 2023
by
RafaelMatos
7
#props, #tiled
Hello my friends! It's time for the Sewers asset! This update I have the usual stuff, individual sprites for the props and the Tiled support for all props from the Atlas, allowing you to use props ins...
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A quick fix
November 14, 2022
by
RafaelMatos
5
#fix
This is just a quick fix in the viper-walk.png file which has a shadow below the character. About the next asset pack, the "Old Prison", I'll release it in a few weeks ^^...
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2 more enemies and more
October 06, 2022
by
RafaelMatos
6
#enemy
Hello! This update comes with 2 more enemies, a boss (beholder like) and a viper. There is a tiny rat too to be used as a environment prop. There is also a thin fog with some variations and a poison c...
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Fixing a file
October 04, 2022
by
RafaelMatos
1
#fix
Hello guys. I'm just fixing a small issue with the atlas of props. The image was accidentally upscaled and If you tried to use Tiled you certainly had an issue because of this since this image is used...
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New animated character!
September 09, 2022
by
RafaelMatos
6
#character
Hello! This update I'm releasing a new character, the Mutant Rat , with the following animations: idle, walk, attack 1, attack 2, hurt and death. I'm planning to do a poison cloud animation for the at...
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Auto-tile support update
August 31, 2022
by
RafaelMatos
2
#auto tile, #tiled
Hello everyone! As usual, the auto tile support is done! I also updated the store page with the video showcasing the use of the tileset in the TiledMap editor. Next updates you'll see some cool charac...
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Epic RPG World - Sewers
August 26, 2022
by
RafaelMatos
6
#new launch, #sewers
Hello! It took me a long time to finish this new asset and I'm sorry for that. I had other jobs to attend so It got delayed, and this asset wasn't an easy one to make so it took me more than I anticip...
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