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Hello, is the animated waterfall included in this pack? I saw it in a post on reddit.

Hello! This waterfall you mention is from the Ancient Ruins pack

Hello, I would like to clarify something. I see different variants of pickaxes, axes, and shovels in one of the screenshots. And I would like to know if there are usage animations for them along with the character. And if there are, how are they implemented? I mean, are they directly attached to the character's sprite, or are they implemented like clothing in different games (simply overlayed on top of the character's sprite)? I am asking this because I want to be able to replace the stone pickaxe with a golden one, for example, without changing the character's sprite.

Hello. They are provided as you see in the image. They have no frame-by-frame animations, it's just an item/icon that can also be used in-game if you animate them in your game engine(e.g. animation player in Godot)

Hi, quick question: does this include a night version?

Hello. It doesn't but it's easy to achieve using game engine tools

Are you referring to a fullscreen overlay color? Or some way to automatically generate LUT textures? Like the ones in https://www.gamedeveloper.com/programming/graveyard-keeper-how-the-graphics-effe...

There are many ways to do that. An overlay color is the simplest and fastest way to do it but it's not super good looking like the graveyard keeper method. You can also only use shaders instead of a color overlay and get some more control over the effect. Also, you don't need to follow every step of this article, you could just use ambient light/spotlight/normals to get a pretty decent night effect. This software creates the normal texture for you https://azagaya.itch.io/laigter

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