Excellent assets. I was wondering if you have a chopping tree animation somewhere in all your assets? I'm building a game where trees are harvested and would love to see if you had something like that. I appreciate it. MP
Hello, buddy! Thanks for your support! I don't have anything like that, sorry to disappoint you =/ I do want to create a Grassland 2.0 branching with more farm asset stuff but it's just an idea for now
I dig the look of your art. I'm a teacher here in TX, and I'm planning an (education-based) adventure rpg and your pixel-art style represents what I'm looking for visually (want it retro... not the 3D mumbo-jumbo they do these days... to let the game mechanics and story shine without dropping a ton on visuals). If you're interested in working on the project (at least for the sprites/assets part), when I get to the prototype stage, maybe we can talk.
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Do you have any unity codes left?
Hey! I don't know, send me an e-mail with all the packs you purchased from itch so I can check there
Hey Rafael,
Excellent assets. I was wondering if you have a chopping tree animation somewhere in all your assets? I'm building a game where trees are harvested and would love to see if you had something like that. I appreciate it. MP
Hello, buddy! Thanks for your support! I don't have anything like that, sorry to disappoint you =/ I do want to create a Grassland 2.0 branching with more farm asset stuff but it's just an idea for now
Hey Rafael. Thanks for the quick reply!
I dig the look of your art. I'm a teacher here in TX, and I'm planning an (education-based) adventure rpg and your pixel-art style represents what I'm looking for visually (want it retro... not the 3D mumbo-jumbo they do these days... to let the game mechanics and story shine without dropping a ton on visuals). If you're interested in working on the project (at least for the sprites/assets part), when I get to the prototype stage, maybe we can talk.
Keep grinding out cool stuff, my friend. - Mat
Hey mate. I'm just working with public assets =/